function fcLocalTime(container, servermode, offsetMinutes, targetdate, debugmode){
if (!document.getElementById || !document.getElementById(container)) return
this.container=document.getElementById(container)
var servertimestring=(servermode=="server-php")? 'November 20, 2008 01:23:28' : (servermode=="server-ssi")? '' : '<%= Now() %>'
this.localtime=this.serverdate=new Date(servertimestring)
this.targetdate=new Date('09/04/2008 01:00:00')
this.debugmode=(typeof debugmode!="undefined")? 1 : 0
this.timesup=false
this.localtime.setTime(this.serverdate.getTime()+offsetMinutes*60*1000) //add user offset to server time
this.updateTime()
}
fcLocalTime.prototype.updateTime=function(){
var thisobj=this
this.localtime.setSeconds(this.localtime.getSeconds()+1)
//setTimeout(function(){thisobj.updateTime()}, 1000) //update time every second
}
fcLocalTime.prototype.displaycountdown=function(baseunit, functionref){
this.baseunit=baseunit
this.formatresults1FC=functionref
this.showresults()
}
fcLocalTime.prototype.showresults=function(){
var thisobj=this
var debugstring=(this.debugmode)? "
Debug Mode on!
Current Local time: "+this.localtime.toLocaleString()+"
Verify this is the correct current local time, in other words, time zone of count down date.
Target Time: "+this.targetdate.toLocaleString()+"
Verify this is the date/time you wish to count down to (should be a future date).
" : ""
var timediff=(this.targetdate-this.localtime)/1000 //difference btw target date and current date, in seconds
if (timediff<0){ //if time is up
this.timesup=true
this.container.innerHTML=debugstring+this.formatresults1FC()
return
}
var oneMinute=60 //minute unit in seconds
var oneHour=60*60 //hour unit in seconds
var oneDay=60*60*24 //day unit in seconds
var dayfield=Math.floor(timediff/oneDay)
var hourfield=Math.floor((timediff-dayfield*oneDay)/oneHour)
var minutefield=Math.floor((timediff-dayfield*oneDay-hourfield*oneHour)/oneMinute)
var secondfield=Math.floor((timediff-dayfield*oneDay-hourfield*oneHour-minutefield*oneMinute))
if (this.baseunit=="hours"){ //if base unit is hours, set "hourfield" to be topmost level
hourfield=dayfield*24+hourfield
dayfield="n/a"
}
else if (this.baseunit=="minutes"){ //if base unit is minutes, set "minutefield" to be topmost level
minutefield=dayfield*24*60+hourfield*60+minutefield
dayfield=hourfield="n/a"
}
else if (this.baseunit=="seconds"){ //if base unit is seconds, set "secondfield" to be topmost level
var secondfield=timediff
dayfield=hourfield=minutefield="n/a"
}
this.container.innerHTML=debugstring+this.formatresults1FC(dayfield, hourfield, minutefield, secondfield)
//setTimeout(function(){thisobj.showresults()}, 1000) //update results every second
setTimeout(function(){thisobj.showresults()}, 60*60*1000) //update results every hour
}
/////CUSTOM FORMAT OUTPUT FUNCTIONS BELOW//////////////////////////////
//Create your own custom format function to pass into fcLocalTime.displaycountdown()
//Use arguments[0] to access "Days" left
//Use arguments[1] to access "Hours" left
//Use arguments[2] to access "Minutes" left
//Use arguments[3] to access "Seconds" left
//The values of these arguments may change depending on the "baseunit" parameter of fcLocalTime.displaycountdown()
//For example, if "baseunit" is set to "hours", arguments[0] becomes meaningless and contains "n/a"
//For example, if "baseunit" is set to "minutes", arguments[0] and arguments[1] become meaningless etc
//1) Display countdown using plain text
function formatresults1FC(){
if (this.timesup==false){//if target date/time not yet met
var displaystring=""+arguments[1]+" hours "+arguments[2]+" minutes "+arguments[3]+" seconds left until launch time"
}
else{ //else if target date/time met
var displaystring="Launch time!"
}
return displaystring
}
//2) Display countdown with a stylish LCD look, and display an alert on target date/time
function formatresults2FC(){
if (this.timesup==false){ //if target date/time not yet met
var displaystring=""+arguments[0]+" days "+arguments[1]+" hours "+arguments[2]+" minutes "+arguments[3]+"
"
}
else{ //else if target date/time met
var displaystring="" //Don't display any text
alert("Launch time!") //Instead, perform a custom alert
}
return displaystring
}
function formatresultsFC(){
var main_div_style = 'style="width:168px; height:136px; padding:0; marging:0; background:url(/futuredate/FootballCountdown.jpg);"';
var text_div_style = 'style="width:168px; text-align: left; color:#000000; padding: 3px; font: bold 17px Arial; padding: 78px 0px 0px 93px; z-index: 1;"';
var onclick_url = 'acatalog/08Football.html';
if (this.timesup==false){ //if target date/time not yet met
if(arguments[0] < 39 && arguments[0] > 1){ //if its less than 15 days let's give some emphasis
var msg=""+arguments[0]+" days!"
//}else if(arguments[0] = 1) {
//var msg=""+arguments[0]+" day!"
}else if(arguments[0] <= 0) {
var msg="It's here!"
} //else{var msg=arguments[0]+" days left!"}
}else{ //else if target date/time met
var msg="It's here!"
}
var displaystring=""
return displaystring
}
function mouseoverHand2() {
document.getElementById('fccontainer').style.cursor = "pointer";
}